From bb2f38df55f0f860b161c5bf54554f36eebb5f38 Mon Sep 17 00:00:00 2001 From: Roberto De Ioris Date: Wed, 4 Mar 2020 11:31:52 +0100 Subject: [PATCH 1/2] Update README.md --- README.md | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/README.md b/README.md index ee231ff61..a7fa3522a 100644 --- a/README.md +++ b/README.md @@ -10,6 +10,16 @@ Funny snippets for working with StaticMesh and SkeletalMesh assets: https://gith More tutorials: https://github.com/20tab/UnrealEnginePython/tree/master/tutorials +# Project Status (IMPORTANT) + +Currently (as march 2020) the project is basically dead: between 2016 and 2018 20tab invested lot of resources in it but unfortunately epic (during 2018) decided to suddenly release its own implementation and the request made for a megagrant in 2019 by the original plugin author was rejected too. + +Albeit this plugin (still) has way more features than the Epic one, this is not enough to allow 20tab to continue investing in it. + +If you are interested in game logic scripting/modding in Unreal Engine 4 consider giving a look at the LuaMachine project (https://github.com/rdeioris/LuaMachine/). + +The plugin should work up to unreal engine version 4.23 and there are forks/pull requests for 4.24. Since 4.25 Epic refactored the UProperty subsystem, so if you want to port the plugin to a version >= 4.25 you should make a lot of search & replace (basically renaming UProperty to FProperty and Cast to CastField should be enough) + # How and Why ? This is a plugin embedding a whole Python VM (versions 3.x [the default and suggested one] and 2.7) In Unreal Engine 4 (both the editor and runtime). From 4b5da5bf4ca598e8d0f67eb938749bc381a67d6c Mon Sep 17 00:00:00 2001 From: Gabriele Giaccari Date: Fri, 17 Apr 2020 09:38:21 +0200 Subject: [PATCH 2/2] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index a7fa3522a..68ed706f1 100644 --- a/README.md +++ b/README.md @@ -12,9 +12,9 @@ More tutorials: https://github.com/20tab/UnrealEnginePython/tree/master/tutorial # Project Status (IMPORTANT) -Currently (as march 2020) the project is basically dead: between 2016 and 2018 20tab invested lot of resources in it but unfortunately epic (during 2018) decided to suddenly release its own implementation and the request made for a megagrant in 2019 by the original plugin author was rejected too. +Currently (as april 2020) the project is on hold: between 2016 and 2018 20tab invested lot of resources in it but unfortunately epic (during 2018) decided to suddenly release its own implementation and the request made for a megagrant in 2019 by the original plugin author was rejected too. -Albeit this plugin (still) has way more features than the Epic one, this is not enough to allow 20tab to continue investing in it. +As this plugin (still) has way more features than the Epic one and many contributors, **we are currently looking for new maintainers** helping us to keep it alive, checking PR and issues. If you are interested in working on it a few hours a week, drop us a line at info@20tab.com to discuss about it. If you are interested in game logic scripting/modding in Unreal Engine 4 consider giving a look at the LuaMachine project (https://github.com/rdeioris/LuaMachine/).