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| 1 | +#include"main_thread_interface.h" |
| 2 | + |
| 3 | +#include"node_mutex.h" |
| 4 | +#include"v8-inspector.h" |
| 5 | + |
| 6 | +#include<unicode/unistr.h> |
| 7 | + |
| 8 | +namespacenode{ |
| 9 | +namespaceinspector{ |
| 10 | +namespace{ |
| 11 | + |
| 12 | +using v8_inspector::StringView; |
| 13 | +using v8_inspector::StringBuffer; |
| 14 | + |
| 15 | +template <typename T> |
| 16 | +classDeleteRequest : publicRequest{ |
| 17 | +public: |
| 18 | +explicitDeleteRequest(T* object) : object_(object){} |
| 19 | +voidCall() override{ |
| 20 | +delete object_; |
| 21 | + } |
| 22 | + |
| 23 | +private: |
| 24 | + T* object_; |
| 25 | +}; |
| 26 | + |
| 27 | +template <typename Target, typename Arg> |
| 28 | +classSingleArgumentFunctionCall : publicRequest{ |
| 29 | +public: |
| 30 | +using Fn = void (Target::*)(Arg); |
| 31 | + |
| 32 | +SingleArgumentFunctionCall(Target* target, Fn fn, Arg argument) |
| 33 | + : target_(target), |
| 34 | +fn_(fn), |
| 35 | + arg_(std::move(argument)){} |
| 36 | + |
| 37 | +voidCall() override{ |
| 38 | +Apply(target_, fn_, std::move(arg_)); |
| 39 | + } |
| 40 | + |
| 41 | +private: |
| 42 | +template <typename Element> |
| 43 | +voidApply(Element* target, Fn fn, Arg arg){ |
| 44 | + (target->*fn)(std::move(arg)); |
| 45 | + } |
| 46 | + |
| 47 | + Target* target_; |
| 48 | + Fn fn_; |
| 49 | + Arg arg_; |
| 50 | +}; |
| 51 | + |
| 52 | +classPostMessageRequest : publicRequest{ |
| 53 | +public: |
| 54 | +PostMessageRequest(InspectorSessionDelegate* delegate, |
| 55 | + StringView message) |
| 56 | + : delegate_(delegate), |
| 57 | +message_(StringBuffer::create(message)){} |
| 58 | + |
| 59 | +voidCall() override{ |
| 60 | + delegate_->SendMessageToFrontend(message_->string()); |
| 61 | + } |
| 62 | + |
| 63 | +private: |
| 64 | + InspectorSessionDelegate* delegate_; |
| 65 | + std::unique_ptr<StringBuffer> message_; |
| 66 | +}; |
| 67 | + |
| 68 | +classDispatchMessagesTask : publicv8::Task{ |
| 69 | +public: |
| 70 | +explicitDispatchMessagesTask(MainThreadInterface* thread) |
| 71 | + : thread_(thread){} |
| 72 | + |
| 73 | +voidRun() override{ |
| 74 | + thread_->DispatchMessages(); |
| 75 | + } |
| 76 | + |
| 77 | +private: |
| 78 | + MainThreadInterface* thread_; |
| 79 | +}; |
| 80 | + |
| 81 | +voidDisposePairCallback(uv_handle_t* ref){ |
| 82 | +using AsyncAndInterface = std::pair<uv_async_t, MainThreadInterface*> |
| 83 | + AsyncAndInterface* pair = node::ContainerOf( |
| 84 | + &AsyncAndInterface::first, reinterpret_cast<uv_async_t*>(ref)); |
| 85 | +delete pair; |
| 86 | +} |
| 87 | + |
| 88 | +template <typename T> |
| 89 | +classAnotherThreadObjectReference{ |
| 90 | +public: |
| 91 | +// We create it on whatever thread, just make sure it gets disposed on the |
| 92 | +// proper thread. |
| 93 | +AnotherThreadObjectReference(std::shared_ptr<MainThreadHandle> thread, |
| 94 | + T* object) |
| 95 | + : thread_(thread), object_(object){ |
| 96 | + } |
| 97 | +AnotherThreadObjectReference(AnotherThreadObjectReference&) = delete; |
| 98 | + |
| 99 | +~AnotherThreadObjectReference(){ |
| 100 | +// Disappearing thread may cause a memory leak |
| 101 | +CHECK(thread_->Post( |
| 102 | + std::unique_ptr<DeleteRequest<T>>(new DeleteRequest<T>(object_)))); |
| 103 | + object_ = nullptr; |
| 104 | + } |
| 105 | + |
| 106 | +template <typename Fn, typename Arg> |
| 107 | +voidPost(Fn fn, Arg argument) const{ |
| 108 | +using R = SingleArgumentFunctionCall<T, Arg> |
| 109 | + thread_->Post(std::unique_ptr<R>(newR(object_, fn, std::move(argument)))); |
| 110 | + } |
| 111 | + |
| 112 | + T* get() const{ |
| 113 | +return object_; |
| 114 | + } |
| 115 | + |
| 116 | +private: |
| 117 | + std::shared_ptr<MainThreadHandle> thread_; |
| 118 | + T* object_; |
| 119 | +}; |
| 120 | + |
| 121 | +classMainThreadSessionState{ |
| 122 | +public: |
| 123 | +MainThreadSessionState( |
| 124 | + std::shared_ptr<MainThreadHandle> thread, |
| 125 | +bool prevent_shutdown) : thread_(thread), |
| 126 | +prevent_shutdown_(prevent_shutdown){} |
| 127 | + |
| 128 | +voidConnect(std::unique_ptr<InspectorSessionDelegate> delegate){ |
| 129 | + Agent* agent = thread_->GetInspectorAgent(); |
| 130 | +if (agent != nullptr) |
| 131 | + session_ = agent->Connect(std::move(delegate), prevent_shutdown_); |
| 132 | + } |
| 133 | + |
| 134 | +voidDispatch(std::unique_ptr<StringBuffer> message){ |
| 135 | + session_->Dispatch(message->string()); |
| 136 | + } |
| 137 | + |
| 138 | +private: |
| 139 | + std::shared_ptr<MainThreadHandle> thread_; |
| 140 | +bool prevent_shutdown_; |
| 141 | + std::unique_ptr<InspectorSession> session_; |
| 142 | +}; |
| 143 | + |
| 144 | +classCrossThreadInspectorSession : publicInspectorSession{ |
| 145 | +public: |
| 146 | +CrossThreadInspectorSession( |
| 147 | +int id, |
| 148 | + std::shared_ptr<MainThreadHandle> thread, |
| 149 | + std::unique_ptr<InspectorSessionDelegate> delegate, |
| 150 | +bool prevent_shutdown) |
| 151 | + : state_(thread, new MainThreadSessionState(thread, prevent_shutdown)){ |
| 152 | + state_.Post(&MainThreadSessionState::Connect, std::move(delegate)); |
| 153 | + } |
| 154 | + |
| 155 | +voidDispatch(const StringView& message) override{ |
| 156 | + state_.Post(&MainThreadSessionState::Dispatch, |
| 157 | +StringBuffer::create(message)); |
| 158 | + } |
| 159 | + |
| 160 | +private: |
| 161 | + AnotherThreadObjectReference<MainThreadSessionState> state_; |
| 162 | +}; |
| 163 | + |
| 164 | +classThreadSafeDelegate : publicInspectorSessionDelegate{ |
| 165 | +public: |
| 166 | +ThreadSafeDelegate(std::shared_ptr<MainThreadHandle> thread, |
| 167 | + std::unique_ptr<InspectorSessionDelegate> delegate) |
| 168 | + : thread_(thread), delegate_(thread, delegate.release()){} |
| 169 | + |
| 170 | +voidSendMessageToFrontend(const v8_inspector::StringView& message) override{ |
| 171 | + thread_->Post(std::unique_ptr<Request>( |
| 172 | +newPostMessageRequest(delegate_.get(), message))); |
| 173 | + } |
| 174 | + |
| 175 | +private: |
| 176 | + std::shared_ptr<MainThreadHandle> thread_; |
| 177 | + AnotherThreadObjectReference<InspectorSessionDelegate> delegate_; |
| 178 | +}; |
| 179 | +} // namespace |
| 180 | + |
| 181 | + |
| 182 | +MainThreadInterface::MainThreadInterface(Agent* agent, uv_loop_t* loop, |
| 183 | + v8::Isolate* isolate, |
| 184 | + v8::Platform* platform) |
| 185 | + : agent_(agent), isolate_(isolate), |
| 186 | + platform_(platform){ |
| 187 | + main_thread_request_.reset(newAsyncAndInterface(uv_async_t(), this)); |
| 188 | +CHECK_EQ(0, uv_async_init(loop, &main_thread_request_->first, |
| 189 | + DispatchMessagesAsyncCallback)); |
| 190 | +// Inspector uv_async_t should not prevent main loop shutdown. |
| 191 | +uv_unref(reinterpret_cast<uv_handle_t*>(&main_thread_request_->first)); |
| 192 | +} |
| 193 | + |
| 194 | +MainThreadInterface::~MainThreadInterface(){ |
| 195 | +if (handle_) |
| 196 | + handle_->Reset(); |
| 197 | +} |
| 198 | + |
| 199 | +// static |
| 200 | +voidMainThreadInterface::DispatchMessagesAsyncCallback(uv_async_t* async){ |
| 201 | + AsyncAndInterface* asyncAndInterface = |
| 202 | +node::ContainerOf(&AsyncAndInterface::first, async); |
| 203 | + asyncAndInterface->second->DispatchMessages(); |
| 204 | +} |
| 205 | + |
| 206 | +// static |
| 207 | +voidMainThreadInterface::CloseAsync(AsyncAndInterface* pair){ |
| 208 | +uv_close(reinterpret_cast<uv_handle_t*>(&pair->first), DisposePairCallback); |
| 209 | +} |
| 210 | + |
| 211 | +voidMainThreadInterface::Post(std::unique_ptr<Request> request){ |
| 212 | + Mutex::ScopedLock scoped_lock(requests_lock_); |
| 213 | +bool needs_notify = requests_.empty(); |
| 214 | + requests_.push_back(std::move(request)); |
| 215 | +if (needs_notify){ |
| 216 | +CHECK_EQ(0, uv_async_send(&main_thread_request_->first)); |
| 217 | +if (isolate_ != nullptr && platform_ != nullptr){ |
| 218 | + platform_->CallOnForegroundThread(isolate_, |
| 219 | +newDispatchMessagesTask(this)); |
| 220 | + isolate_->RequestInterrupt([](v8::Isolate* isolate, void* thread){ |
| 221 | +static_cast<MainThreadInterface*>(thread)->DispatchMessages(); |
| 222 | + }, this); |
| 223 | + } |
| 224 | + } |
| 225 | + incoming_message_cond_.Broadcast(scoped_lock); |
| 226 | +} |
| 227 | + |
| 228 | +boolMainThreadInterface::WaitForFrontendEvent(){ |
| 229 | +// We allow DispatchMessages reentry as we enter the pause. This is important |
| 230 | +// to support debugging the code invoked by an inspector call, such |
| 231 | +// as Runtime.evaluate |
| 232 | + dispatching_messages_ = false; |
| 233 | +if (dispatching_message_queue_.empty()){ |
| 234 | + Mutex::ScopedLock scoped_lock(requests_lock_); |
| 235 | +while (requests_.empty()) incoming_message_cond_.Wait(scoped_lock); |
| 236 | + } |
| 237 | +returntrue; |
| 238 | +} |
| 239 | + |
| 240 | +voidMainThreadInterface::DispatchMessages(){ |
| 241 | +if (dispatching_messages_) |
| 242 | +return; |
| 243 | + dispatching_messages_ = true; |
| 244 | +bool had_messages = false; |
| 245 | +do{ |
| 246 | +if (dispatching_message_queue_.empty()){ |
| 247 | + Mutex::ScopedLock scoped_lock(requests_lock_); |
| 248 | + requests_.swap(dispatching_message_queue_); |
| 249 | + } |
| 250 | + had_messages = !dispatching_message_queue_.empty(); |
| 251 | +while (!dispatching_message_queue_.empty()){ |
| 252 | + MessageQueue::value_type task; |
| 253 | +std::swap(dispatching_message_queue_.front(), task); |
| 254 | + dispatching_message_queue_.pop_front(); |
| 255 | + task->Call(); |
| 256 | + } |
| 257 | + } while (had_messages); |
| 258 | + dispatching_messages_ = false; |
| 259 | +} |
| 260 | + |
| 261 | +std::shared_ptr<MainThreadHandle> MainThreadInterface::GetHandle(){ |
| 262 | +if (handle_ == nullptr) |
| 263 | + handle_ = std::make_shared<MainThreadHandle>(this); |
| 264 | +return handle_; |
| 265 | +} |
| 266 | + |
| 267 | +std::unique_ptr<StringBuffer> Utf8ToStringView(const std::string& message){ |
| 268 | + icu::UnicodeString utf16 = icu::UnicodeString::fromUTF8( |
| 269 | +icu::StringPiece(message.data(), message.length())); |
| 270 | + StringView view(reinterpret_cast<constuint16_t*>(utf16.getBuffer()), |
| 271 | + utf16.length()); |
| 272 | +returnStringBuffer::create(view); |
| 273 | +} |
| 274 | + |
| 275 | +std::unique_ptr<InspectorSession> MainThreadHandle::Connect( |
| 276 | + std::unique_ptr<InspectorSessionDelegate> delegate, |
| 277 | +bool prevent_shutdown){ |
| 278 | +return std::unique_ptr<InspectorSession>( |
| 279 | +newCrossThreadInspectorSession(++next_session_id_, |
| 280 | +shared_from_this(), |
| 281 | +std::move(delegate), |
| 282 | + prevent_shutdown)); |
| 283 | +} |
| 284 | + |
| 285 | +boolMainThreadHandle::Post(std::unique_ptr<Request> request){ |
| 286 | + Mutex::ScopedLock scoped_lock(block_lock_); |
| 287 | +if (!main_thread_) |
| 288 | +returnfalse; |
| 289 | + main_thread_->Post(std::move(request)); |
| 290 | +returntrue; |
| 291 | +} |
| 292 | + |
| 293 | +voidMainThreadHandle::Reset(){ |
| 294 | + Mutex::ScopedLock scoped_lock(block_lock_); |
| 295 | + main_thread_ = nullptr; |
| 296 | +} |
| 297 | + |
| 298 | +Agent* MainThreadHandle::GetInspectorAgent(){ |
| 299 | + Mutex::ScopedLock scoped_lock(block_lock_); |
| 300 | +if (main_thread_ == nullptr) |
| 301 | +returnnullptr; |
| 302 | +return main_thread_->inspector_agent(); |
| 303 | +} |
| 304 | + |
| 305 | +std::unique_ptr<InspectorSessionDelegate> |
| 306 | +MainThreadHandle::MakeThreadSafeDelegate( |
| 307 | + std::unique_ptr<InspectorSessionDelegate> delegate){ |
| 308 | +return std::unique_ptr<InspectorSessionDelegate>( |
| 309 | +newThreadSafeDelegate(shared_from_this(), std::move(delegate))); |
| 310 | +} |
| 311 | + |
| 312 | +boolMainThreadHandle::Expired(){ |
| 313 | + Mutex::ScopedLock scoped_lock(block_lock_); |
| 314 | +return main_thread_ == nullptr; |
| 315 | +} |
| 316 | +} // namespace inspector |
| 317 | +} // namespace node |
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