Note Please Note: I've create a new libary called Keystrokes which serves the same purpose as KeyboardJS, but is more refined, and takes full advantage of modern browsers. If you are considering using KeyboardJS in a new project, I recommend checking out Keystrokes first.
KeyboardJS is a library for use in the browser (node.js compatible). It Allows developers to easily setup key bindings. Use key combos to setup complex bindings. KeyboardJS also provides contexts. Contexts are great for single page applications. They allow you to scope your bindings to various parts of your application. Out of the box keyboardJS uses a US keyboard locale. If you need support for a different type of keyboard KeyboardJS provides custom locale support so you can create with a locale that better matches your needs.
KeyboardJS is available as a NPM module. If you're not using a build system like webpack, simply add keyboard.js or keyboard.min.js from the dist folder in this repo to your project via a script tag.
npm install keyboardjsNote that all key names can be found in ./locales/us.js.
Setting up bindings is easy
keyboardJS.bind('a',(e)=>{console.log('a is pressed');});keyboardJS.bind('a + b',(e)=>{console.log('a and b is pressed');});keyboardJS.bind('a + b > c',(e)=>{console.log('a and b then c is pressed');});keyboardJS.bind(['a + b > c','z + y > z'],(e)=>{console.log('a and b then c or z and y then z is pressed');});keyboardJS.bind('',(e)=>{console.log('any key was pressed');});//alt, shift, ctrl, etc must be lowercasekeyboardJS.bind('alt + shift > a',(e)=>{console.log('alt, shift and a is pressed');});// keyboardJS.bind === keyboardJS.on === keyboardJS.addListenerkeydown vs a keyup
keyboardJS.bind('a',(e)=>{console.log('a is pressed');},(e)=>{console.log('a is released');});keyboardJS.bind('a',null,(e)=>{console.log('a is released');});Prevent keydown repeat
keyboardJS.bind('a',(e)=>{// this will run once even if a is helde.preventRepeat();console.log('a is pressed');});Unbind things
keyboardJS.unbind('a',previouslyBoundHandler);// keyboardJS.unbind === keyboardJS.off === keyboardJS.removeListenerUsing contexts
// these will execute in all contextskeyboardJS.bind('a',(e)=>{});keyboardJS.bind('b',(e)=>{});keyboardJS.bind('c',(e)=>{});// these will execute in the index contextkeyboardJS.setContext('index');keyboardJS.bind('1',(e)=>{});keyboardJS.bind('2',(e)=>{});keyboardJS.bind('3',(e)=>{});// these will execute in the foo contextkeyboardJS.setContext('foo');keyboardJS.bind('x',(e)=>{});keyboardJS.bind('y',(e)=>{});keyboardJS.bind('z',(e)=>{});// if we have a router we can activate these contexts when appropriatemyRouter.on('/',(e)=>{keyboardJS.setContext('index');});myRouter.on('/foo',(e)=>{keyboardJS.setContext('foo');});// you can always figure out your context tooconstcontextName=keyboardJS.getContext();// you can also set up handlers for a context without losing the current contextkeyboardJS.withContext('bar',()=>{// these will execute in the bar contextkeyboardJS.bind('7',(e)=>{});keyboardJS.bind('8',(e)=>{});keyboardJS.bind('9',(e)=>{});});pause, resume, and reset
// the keyboard will no longer trigger bindingskeyboardJS.pause();// the keyboard will once again trigger bindingskeyboardJS.resume();// all active bindings will released and unbound,// pressed keys will be clearedkeyboardJS.reset();pressKey, releaseKey, and releaseAllKeys
// pressKeykeyboardJS.pressKey('a');// orkeyboardJS.pressKey(65);// releaseKeykeyboardJS.releaseKey('a');// orkeyboardJS.releaseKey(65);// releaseAllKeyskeyboardJS.releaseAllKeys();watch and stop
// bind to the window and document in the current windowkeyboardJS.watch();// or pass your own window and documentkeyboardJS.watch(myDoc);keyboardJS.watch(myWin,myDoc);// or scope to a specific elementkeyboardJS.watch(myForm);keyboardJS.watch(myWin,myForm);// detach KeyboardJS from the window and document/elementkeyboardJS.stop();