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  1. CHI-official-websiteCHI-official-websitePublic

  2. KiteKitePublic

    This is a project to simulate how humans move in a crowd, unlike traditional ways, smoothness is not the major concern, but how close it is to the reality.

    C#

  3. OctoberOctoberPublic

    This is a variant of Octree, which is a combination of Octree and OBB. The previous purpose was collision detection, and it could also be used as a speed-up structure for rendering purposes. Specia…

    Python 1

  4. srgansrganPublic

    Forked from tensorlayer/SRGAN

    Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network

    Python

  5. UrYuWang.github.ioUrYuWang.github.ioPublic

    My final tutorial: Earthquakes in US

    HTML