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RAYFLEX

Rust implementation of a ray-tracer and path-tracer.

Features:

  • ray-tracing + path-tracing
  • parallelism with rayon
  • allow the use of OBJ mesh objects
  • material: kd/ke/ks
  • light sources
  • antialiasing
  • bugs!

It can run with a user-interface (egui), or via command line interface.

Scenes

Scenes are described in a json file that contains:

  • the position, direction and field-of-view of the camera
  • the definition of the light sources
  • the definition of each material kd/ke/ks used throughout the scene
  • the position of each infinite-plane, sphere or triangle if any
  • a pointer to a 3D mesh object stored in OBJ format
  • the resolution of the resulting picture

Screenshots

teapotcornell-boxbuddha

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Rust ray/path-tracer

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