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sea: support embedding assets#50960
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -2367,6 +2367,17 @@ error indicates that the idle loop has failed to stop. | ||
| An attempt was made to use operations that can only be used when building | ||
| V8 startup snapshot even though Node.js isn't building one. | ||
| <a id="ERR_NOT_IN_SINGLE_EXECUTABLE_APPLICATION"></a> | ||
| ### `ERR_NOT_IN_SINGLE_EXECUTABLE_APPLICATION` | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| The operation cannot be performed when it's not in a single-executable | ||
| application. | ||
| <a id="ERR_NOT_SUPPORTED_IN_SNAPSHOT"></a> | ||
| ### `ERR_NOT_SUPPORTED_IN_SNAPSHOT` | ||
| @@ -2513,6 +2524,17 @@ The [`server.close()`][] method was called when a `net.Server` was not | ||
| running. This applies to all instances of `net.Server`, including HTTP, HTTPS, | ||
| and HTTP/2 `Server` instances. | ||
| <a id="ERR_SINGLE_EXECUTABLE_APPLICATION_ASSET_NOT_FOUND"></a> | ||
| ### `ERR_SINGLE_EXECUTABLE_APPLICATION_ASSET_NOT_FOUND` | ||
joyeecheung marked this conversation as resolved. Show resolvedHide resolvedUh oh!There was an error while loading. Please reload this page. | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| A key was passed to single executable application APIs to identify an asset, | ||
| but no match could be found. | ||
| <a id="ERR_SOCKET_ALREADY_BOUND"></a> | ||
| ### `ERR_SOCKET_ALREADY_BOUND` | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -178,14 +178,54 @@ The configuration currently reads the following top-level fields: | ||
| "output": "/path/to/write/the/generated/blob.blob", | ||
| "disableExperimentalSEAWarning": true, // Default: false | ||
| "useSnapshot": false, // Default: false | ||
| "useCodeCache": true // Default: false | ||
| "useCodeCache": true, // Default: false | ||
Member There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @nodejs/single-executable I recommend creating a JSON schema and distributing it through nodejs.org, to have better intellisense when this json includes "$schema" parameter. This could help with maintenance and usability. MemberAuthor There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do you want to open an issue in https://github.com/nodejs/single-executable/issues instead? | ||
| "assets":{// Optional | ||
| "a.dat": "/path/to/a.dat", | ||
| "b.txt": "/path/to/b.txt" | ||
| } | ||
| } | ||
| ``` | ||
| If the paths are not absolute, Node.js will use the path relative to the | ||
| current working directory. The version of the Node.js binary used to produce | ||
| the blob must be the same as the one to which the blob will be injected. | ||
| ### Assets | ||
| Users can include assets by adding a key-path dictionary to the configuration | ||
| as the `assets` field. At build time, Node.js would read the assets from the | ||
| specified paths and bundle them into the preparation blob. In the generated | ||
| executable, users can retrieve the assets using the [`sea.getAsset()`][] and | ||
| [`sea.getAssetAsBlob()`][] APIs. | ||
| ```json | ||
| { | ||
| "main": "/path/to/bundled/script.js", | ||
| "output": "/path/to/write/the/generated/blob.blob", | ||
| "assets":{ | ||
| "a.jpg": "/path/to/a.jpg", | ||
| "b.txt": "/path/to/b.txt" | ||
| } | ||
| } | ||
| ``` | ||
| The single-executable application can access the assets as follows: | ||
| ```cjs | ||
| const{getAsset } = require('node:sea'); | ||
| // Returns a copy of the data in an ArrayBuffer. | ||
| const image = getAsset('a.jpg'); | ||
| // Returns a string decoded from the asset as UTF8. | ||
| const text = getAsset('b.txt', 'utf8'); | ||
| // Returns a Blob containing the asset. | ||
| const blob = getAssetAsBlob('a.jpg'); | ||
| // Returns an ArrayBuffer containing the raw asset without copying. | ||
| const raw = getRawAsset('a.jpg'); | ||
| ``` | ||
| See documentation of the [`sea.getAsset()`][] and [`sea.getAssetAsBlob()`][] | ||
| APIs for more information. | ||
| ### Startup snapshot support | ||
| The `useSnapshot` field can be used to enable startup snapshot support. In this | ||
| @@ -229,11 +269,79 @@ execute the script, which would improve the startup performance. | ||
| **Note:** `import()` does not work when `useCodeCache` is `true`. | ||
| ## Notes | ||
| ## In the injected main script | ||
| ### Single-executable application API | ||
| The `node:sea` builtin allows interaction with the single-executable application | ||
| from the JavaScript main script embedded into the executable. | ||
| #### `sea.isSea()` | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| * Returns:{boolean} Whether this script is running inside a single-executable | ||
| application. | ||
| ### `sea.getAsset(key[, encoding])` | ||
| ### `require(id)` in the injected module is not file based | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| This method can be used to retrieve the assets configured to be bundled into the | ||
| single-executable application at build time. | ||
joyeecheung marked this conversation as resolved. Show resolvedHide resolvedUh oh!There was an error while loading. Please reload this page. | ||
| An error is thrown when no matching asset can be found. | ||
| * `key`{string} the key for the asset in the dictionary specified by the | ||
| `assets` field in the single-executable application configuration. | ||
| * `encoding`{string} If specified, the asset will be decoded as | ||
| a string. Any encoding supported by the `TextDecoder` is accepted. | ||
| If unspecified, an `ArrayBuffer` containing a copy of the asset would be | ||
| returned instead. | ||
| * Returns:{string|ArrayBuffer} | ||
| ### `sea.getAssetAsBlob(key[, options])` | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| Similar to [`sea.getAsset()`][], but returns the result in a [`Blob`][]. | ||
| An error is thrown when no matching asset can be found. | ||
| * `key`{string} the key for the asset in the dictionary specified by the | ||
| `assets` field in the single-executable application configuration. | ||
| * `options`{Object} | ||
| * `type`{string} An optional mime type for the blob. | ||
| * Returns:{Blob} | ||
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| ### `sea.getRawAsset(key)` | ||
| `require()` in the injected module is not the same as the [`require()`][] | ||
| <!-- YAML | ||
| added: REPLACEME | ||
| --> | ||
| This method can be used to retrieve the assets configured to be bundled into the | ||
| single-executable application at build time. | ||
| An error is thrown when no matching asset can be found. | ||
| Unlike `sea.getRawAsset()` or `sea.getAssetAsBlob()`, this method does not | ||
| return a copy. Instead, it returns the raw asset bundled inside the executable. | ||
| For now, users should avoid writing to the returned array buffer. If the | ||
| injected section is not marked as writable or not aligned properly, | ||
| writes to the returned array buffer is likely to result in a crash. | ||
| * `key`{string} the key for the asset in the dictionary specified by the | ||
| `assets` field in the single-executable application configuration. | ||
| * Returns:{string|ArrayBuffer} | ||
| ### `require(id)` in the injected main script is not file based | ||
| `require()` in the injected main script is not the same as the [`require()`][] | ||
| available to modules that are not injected. It also does not have any of the | ||
| properties that non-injected [`require()`][] has except [`require.main`][]. It | ||
| can only be used to load built-in modules. Attempting to load a module that can | ||
| @@ -250,15 +358,17 @@ const{createRequire } = require('node:module'); | ||
| require = createRequire(__filename); | ||
| ``` | ||
| ### `__filename` and `module.filename` in the injected module | ||
| ### `__filename` and `module.filename` in the injected main script | ||
| The values of `__filename` and `module.filename` in the injected module are | ||
| equal to [`process.execPath`][]. | ||
| The values of `__filename` and `module.filename` in the injected main script | ||
| are equal to [`process.execPath`][]. | ||
| ### `__dirname` in the injected module | ||
| ### `__dirname` in the injected main script | ||
| The value of `__dirname` in the injected module is equal to the directory name | ||
| of [`process.execPath`][]. | ||
| The value of `__dirname` in the injected main script is equal to the directory | ||
| name of [`process.execPath`][]. | ||
| ## Notes | ||
| ### Single executable application creation process | ||
| @@ -298,9 +408,12 @@ to help us document them. | ||
| [Mach-O]: https://en.wikipedia.org/wiki/Mach-O | ||
| [PE]: https://en.wikipedia.org/wiki/Portable_Executable | ||
| [Windows SDK]: https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/ | ||
| [`Blob`]: https://developer.mozilla.org/en-US/docs/Web/API/Blob | ||
| [`process.execPath`]: process.md#processexecpath | ||
| [`require()`]: modules.md#requireid | ||
| [`require.main`]: modules.md#accessing-the-main-module | ||
| [`sea.getAsset()`]: #seagetassetkey-encoding | ||
| [`sea.getAssetAsBlob()`]: #seagetassetasblobkey-options | ||
| [`v8.startupSnapshot.setDeserializeMainFunction()`]: v8.md#v8startupsnapshotsetdeserializemainfunctioncallback-data | ||
| [`v8.startupSnapshot` API]: v8.md#startup-snapshot-api | ||
| [documentation about startup snapshot support in Node.js]: cli.md#--build-snapshot | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,76 @@ | ||
| 'use strict' | ||
| const{ | ||
| ArrayBufferPrototypeSlice, | ||
| } = primordials; | ||
| const{isSea, getAsset: getAssetInternal } = internalBinding('sea'); | ||
| const{TextDecoder } = require('internal/encoding'); | ||
| const{validateString } = require('internal/validators'); | ||
| const{ | ||
| ERR_NOT_IN_SINGLE_EXECUTABLE_APPLICATION, | ||
| ERR_SINGLE_EXECUTABLE_APPLICATION_ASSET_NOT_FOUND, | ||
| } = require('internal/errors').codes; | ||
| const{Blob } = require('internal/blob'); | ||
| /** | ||
| * Look for the asset in the injected SEA blob using the key. If | ||
| * no matching asset is found an error is thrown. The returned | ||
| * ArrayBuffer should not be mutated or otherwise the process | ||
| * can crash due to access violation. | ||
| * @param{string} key | ||
| * @returns{ArrayBuffer} | ||
| */ | ||
| function getRawAsset(key){ | ||
| validateString(key, 'key'); | ||
| if (!isSea()){ | ||
| throw new ERR_NOT_IN_SINGLE_EXECUTABLE_APPLICATION(); | ||
anonrig marked this conversation as resolved. Show resolvedHide resolvedUh oh!There was an error while loading. Please reload this page. | ||
| } | ||
| const asset = getAssetInternal(key); | ||
| if (asset === undefined){ | ||
| throw new ERR_SINGLE_EXECUTABLE_APPLICATION_ASSET_NOT_FOUND(key); | ||
joyeecheung marked this conversation as resolved. Show resolvedHide resolvedUh oh!There was an error while loading. Please reload this page. | ||
| } | ||
| return asset; | ||
| } | ||
| /** | ||
| * Look for the asset in the injected SEA blob using the key. If the | ||
| * encoding is specified, return a string decoded from it by TextDecoder, | ||
| * otherwise return *a copy* of the original data in an ArrayBuffer. If | ||
| * no matching asset is found an error is thrown. | ||
| * @param{string} key | ||
| * @param{string|undefined} encoding | ||
| * @returns{string|ArrayBuffer} | ||
| */ | ||
| function getAsset(key, encoding){ | ||
| if (encoding !== undefined){ | ||
| validateString(encoding, 'encoding'); | ||
| } | ||
| const asset = getRawAsset(key); | ||
| if (encoding === undefined){ | ||
| return ArrayBufferPrototypeSlice(asset); | ||
| } | ||
| const decoder = new TextDecoder(encoding); | ||
| return decoder.decode(asset); | ||
| } | ||
| /** | ||
| * Look for the asset in the injected SEA blob using the key. If | ||
| * no matching asset is found an error is thrown. The data is returned | ||
| * in a Blob. If no matching asset is found an error is thrown. | ||
| * @param{string} key | ||
| * @param{ConstructorParameters<Blob>[1]} [options] | ||
| * @returns{Blob} | ||
| */ | ||
| function getAssetAsBlob(key, options){ | ||
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| const asset = getRawAsset(key); | ||
| return new Blob([asset], options); | ||
| } | ||
| module.exports ={ | ||
| isSea, | ||
| getAsset, | ||
| getRawAsset, | ||
| getAssetAsBlob, | ||
| }; | ||
| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -4,6 +4,7 @@ | ||
| #include "util-inl.h" | ||
| namespace node{ | ||
| using v8::Array; | ||
| using v8::Context; | ||
| using v8::Isolate; | ||
| using v8::Local; | ||
| @@ -101,4 +102,51 @@ std::optional<bool> JSONParser::GetTopLevelBoolField(std::string_view field){ | ||
| return value->BooleanValue(isolate); | ||
| } | ||
| std::optional<JSONParser::StringDict> JSONParser::GetTopLevelStringDict( | ||
| std::string_view field){ | ||
| Isolate* isolate = isolate_.get(); | ||
| v8::HandleScope handle_scope(isolate); | ||
| Local<Context> context = context_.Get(isolate); | ||
| Local<Object> content_object = content_.Get(isolate); | ||
| Local<Value> value; | ||
| bool has_field; | ||
| // It's not a real script, so don't print the source line. | ||
| errors::PrinterTryCatch bootstrapCatch( | ||
| isolate, errors::PrinterTryCatch::kDontPrintSourceLine); | ||
| Local<Value> field_local; | ||
| if (!ToV8Value(context, field, isolate).ToLocal(&field_local)){ | ||
| return std::nullopt; | ||
| } | ||
| if (!content_object->Has(context, field_local).To(&has_field)){ | ||
| return std::nullopt; | ||
| } | ||
| if (!has_field){ | ||
| return StringDict(); | ||
joyeecheung marked this conversation as resolved. Show resolvedHide resolvedUh oh!There was an error while loading. Please reload this page. | ||
| } | ||
| if (!content_object->Get(context, field_local).ToLocal(&value) || | ||
| !value->IsObject()){ | ||
| return std::nullopt; | ||
| } | ||
| Local<Object> dict = value.As<Object>(); | ||
| Local<Array> keys; | ||
| if (!dict->GetOwnPropertyNames(context).ToLocal(&keys)){ | ||
| return std::nullopt; | ||
| } | ||
| std::unordered_map<std::string, std::string> result; | ||
| uint32_t length = keys->Length(); | ||
| for (uint32_t i = 0; i < length; ++i){ | ||
| Local<Value> key; | ||
| Local<Value> value; | ||
| if (!keys->Get(context, i).ToLocal(&key) || !key->IsString()) | ||
| return StringDict(); | ||
| if (!dict->Get(context, key).ToLocal(&value) || !value->IsString()) | ||
| return StringDict(); | ||
| Utf8Value key_utf8(isolate, key); | ||
| Utf8Value value_utf8(isolate, value); | ||
| result.emplace(*key_utf8, *value_utf8); | ||
| } | ||
| return result; | ||
| } | ||
| } // namespace node | ||
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