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fix(Transition): fixed transition completing too early when slowing down animation speed in browser dev tools#14113
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AchoDev commented Nov 18, 2025 • edited by coderabbitai bot
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coderabbitaibot commented Nov 18, 2025 • edited
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WalkthroughReplaces the Changes
Sequence Diagram(s)sequenceDiagram autonumber participant App as Application participant whenTE as whenTransitionEnds participant Events as transition/animation events participant RAF as requestAnimationFrame loop App->>whenTE: whenTransitionEnds(el, timeout) whenTE->>Events: attach end event listeners rect rgb(245,250,255) Note over whenTE,RAF: New flow — RAF polling fallback whenTE->>RAF: start fallbackTimeout (rAF loop) loop per frame RAF->>RAF: check elapsed >= timeout + 1 ? alt timeout reached RAF-->>whenTE: call end() RAF-->>whenTE: stop loop else continue RAF->>RAF: request next rAF end end end Events-->>whenTE: end events fire (maybe) whenTE->>App: end() (from events or RAF) Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes
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Actionable comments posted: 1
🧹 Nitpick comments (1)
packages/runtime-dom/src/components/Transition.ts (1)
381-385: Remove commented-out code.The old
setTimeout-based implementation is preserved in git history and doesn't need to remain as comments.Apply this diff:
- // setTimeout(() =>{- // if (ended < propCount){- // end()- // }- // }, timeout + 1)-
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Size ReportBundles
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(transition):
Like the title said, when you open your dev tools and navigate to the "animation" tab, you can slow down all animations globally. This is very useful for testing animations with a very fine lense, when something just looks off to the naked eye. Anyway, this doesn't work when the component leaves, because it will be removed from the DOM too early. This pull request fixes that.See it for yourself:
https://play.vuejs.org/#eNp9VM1u00AQfpWpUVWQEicFejFuRUE9wAEQVOLiy8Ye29tsvKvdsZOoyrszu+u4Kaqa5LDz9803f3lMbo1Jhx6TLMldaaUhcEi9uSk6uTHaEjyCxRoOUFu9gQt2vSg6/y115whIN41CuPZOb2uhHL7zxnwRwRiGBcKNUYIwSAB5e3lzy/CCpO5g1Tf5gjWjzWcG/vxtsYO97sFYdA6oRfYk4oAiiUmLBFao9HYGAlZ6B1upFMRgYQwKyxpq2UhWdE6GZFVvY1ZdA+5ESWoPV8vlxqVw30oHW23XDoQDSRHJtbpX1cznBlkHQtowswoHrl0rdu4q6MQgGy6QVYFpkYhjfcySxGqkxa6OGUOltx0Ipju5cYUa3l+dg7ZwuTyf+UwX7OCQQX3tSpfriFJJF+vzMRr4ofZp6N3CNy+8xlZ9LpUs19fHjvGYzo69G9s8iiE6Bk0Q9oZVNvidCEG8nzo6wuSVHGCYy3rKxXXLiqWpwjkJ2yBNmTm37zj/Tic0wi0YL2ZePMuVL57tUu5or/zzzf9p4NFHGx0jMxArp1VP+MmrFdaUwdLsgrQS5bqxuu+qDIxQOEitkCxWwbqVFbUZz+To3qJsWg5/0vBAmNI+g8bKGMRiiXPJXF0GJXaElvUHTzkd5kGe8/LJAWdBo1AMOGoi86eOMNH0yvGYnSf/HMPf5CkC71CI1kaUkpjR8qTeQBjO4lmLjo5ofKtjF5NZQo7vupZN+uB0x38KAa5ISr0xUqH9acKyFkkWE3kb77Hefg86sr2vKOrLFsv1C/oHt/O6IvnFl4124FWZbMcd8ea7Pz9wx+/JuNFV7xfrFeNvDGMOd+fdvvBUmfaJX2D7LfRAds29u9sRcqfHojxR73kI/kXCf3dfXyn9ie6H9GOI454mh3/Y1M2n
Summary by CodeRabbit
Refactor
Bug Fix
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